Formations
Move bands as a shape. Try the climbing motion of Spectral Conveyor Belt, the chase of Spectral Snake, or the expanding folds of Accordion.
Cut the mud. Calm the harshness. Put the weight where it belongs. rEQuiem gives you 24 bands of precise equalization and dynamics that respond to what you play, with zero added latency.
Then engage CHAOS. Those same bands sweep, drift and morph through the spectrum, turning a fixed curve into a moving part of the performance. A held note can become a journey. A familiar loop can acquire some very unfamiliar habits.
24 bands of precision equalization, responsive dynamics, and a CHAOS engine that turns the curve into an evolving instrument.
Give the frequencies somewhere to go. Send peaks and notches climbing through the spectrum. Let a texture breathe, a rhythm pulse, or a sustained sound slowly come apart. CHAOS moves the bands for you, so the movement can become part of the sound.
Set the depth and rate, then turn up the CHAOS amount to loosen the behavior. Motion stays within defined limits, even when the sound gets unruly.
Move bands as a shape. Try the climbing motion of Spectral Conveyor Belt, the chase of Spectral Snake, or the expanding folds of Accordion.
Let the tone swing, bounce and circle. Orbit, Pendulum and Spectral Rotation bring movement to frequency, emphasis and stereo placement.
Give the EQ a pulse. Euclidean EQ and Rhythmic Gain turn changes in tone into patterns you can build a part around.
Let Swarm scatter, Brownian Drift wander, or Frenzy get agitated. Keep the seed to recall the same behavior; re-roll for another version.
Move related resonances together with Pro-Harmonic, or explore the less familiar spacing of Anti-Harmonic.
Capture up to four EQ shapes and let Spectral Morph travel between them, including changes of filter type.
Switch CHAOS off and the bands return to the settings you made. When you find a moving curve worth keeping, COMMIT makes it your new starting point.
Sync motion to the host tempo or let it run free. The same seed and settings give you repeatable motion you can print, recall and revise.
Advance stepped behaviors with an input transient, a sidechain transient or a MIDI note. Use Follow to move a formation with the pitch of a single-note line.
HOLD freezes the movement so you can hear where it landed. COMMIT writes the current positions into your bands as one undo step.
Use rEQuiem for the everyday work of making a track sit right. Bring out the body, make room for the vocal, or take a persistent resonance down a peg.
Shape up to 24 bands directly on the curve. Choose from ten filter types, solo the region you are working on, and adjust by ear. Each band can work on the stereo signal, left, right, mid or side.
Tame a low end that blooms on particular notes, or bring out a region as the performance changes. Dynamic bands can cut or boost above or below a threshold, with the amount kept inside the range you set. Dynamic low and high cuts can move their corner frequencies, too.
See your original settings and the curve being applied as dynamics and CHAOS move the bands. Shaded ranges show where a dynamic band can travel. Trails and the waterfall view make the motion easier to follow.
Compare pre- and post-EQ spectra, freeze the analyzer, or look closely at the low notes. The display helps you follow what you hear; it gives your ears something useful to argue with.
Let the tools propose a starting point. Inspect the curve and the numbers, accept what helps, and discard what does not. Your settings change when you say so.
Play several different notes. Find Resonances looks for peaks that keep appearing at the same frequency and proposes static or dynamic bands to address them.
Play a reference through the sidechain and compare its average spectrum with your signal. Review an editable EQ proposal and choose how far to take it.
Start with dynamic bands that reduce regions standing out from the surrounding spectrum. Every proposed band remains yours to edit.
Name the source and tuning to get a proposed band layout suited to the job, including a high-pass related to the lowest note.
Compare tone without letting a level change do all the persuading. Review a proposed output trim, then apply it if you want it.
Use a guided pass of your playing to propose a dynamic band's threshold and range. See the settings before accepting them.
Factory and user presets, undo and redo, and complete A/B states keep experimentation practical. Resize the window to suit your screen. Use the Windows standalone app when you want the same processor and editor without opening a host.
Get the sound exactly where you want it. Then find out where else it can go.